x64 | Language:English | File Size: 1.01 GB
CityEngine is a 3D Edit and Visualization tool that can be extended to a professional modeling and design solution for efficient creation and design of 3D cities. CityEngine delivers a full suite of industry-leading tools to aggregate geospatial data, lay out and edit street networks, generate and modify buildings, create 3D road profiles and distribute street furniture, control the shape of the skyline, and analyze urban planning projects.
Better export to Unreal Studio (beta)
The Unreal Engine exporter ("Datasmith" format) of CityEngine now supports Unreal Studio 4.22, the latest version of the acclaimed tool for real-time rendering in architecture and design. We significantly improved the exporter to make it easier to bring the vast and rich CityEngine scenes into Unreal Studio. Highlights include support of (1) native Unreal landscapes for terrain elevation data, (2) physically based Unreal materials, and (3) workflows that require metadata on meshes.
CityEngine VR Experience now also for Oculus Rift
The CityEngine VR Experience is a tabletop virtual reality application for urban planning. It allows planners, designers, city officials, and citizens to immerse themselves in a CityEngine scene, and view, discuss, or modify possible development scenarios in ways that were not possible on regular computer screens or with physical models up until now. Besides many new features, usability improvements, and extensive new documentation, we added support for Oculus Rift headsets. Learn how to build your own CityEngine VR Experience.
OS:Windows 7 Ultimate, Professional, and Enterprise/Windows 8.1 Pro and Enterprise / Windows 10 Pro and Enterprise / Windows Server 2016 Standard and Datacenter
CPU:2 GHz dual-core CPU minimum (at least Core2 Duo compatible Intel/AMD)
Space:2 GB or more
GPU:Nvidia-GeForce 600 and later / Quadro 600 and later / AMD-Radeon HD 7000 and later
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